Welcome to 002's Assassin. All you have to do is say a command in a chat message and the Assassin will respond once it reads this message.

Note: If you are viewing your scores, messages will be ignored.




Version 2: A UI change has occured and two new commands were added.





These are the available commands:

 sv_players - Obtain player indices.
 sv_kill PLAYER# - Kills a Player
†sv_time PLAYER# SECONDS - Kills a Player in the future. It overrides nuke timer.
 sv_spawn PLAYER# - Spawns a Player - Will not work for nonexistant players.
 sv_admin PLAYER# - Toggles adminship for a player - Can not use on host. Adminship is retained until toggled off or application closes. Clicking "Stop" is ineffective. (NEW)
 sv_check PLAYER# - Checks for Living/Dead Players and Prints Spawn Countdown Timer 
 sv_pwn PLAYER# - Repeatedly kills a player. Can only do one at a time (for now).
^sv_switch PLAYER# TEAM# - Kills a player and switches their team. It is useful for uneven teams.
 sv_host - Toggles host player. If host is disabled, the host will be killed silently, their team will be temporarily set to 65535, and their respawn timer will be set to 65535 (appears to be 2184). The killing of the host should be fast enough to prevent crashing if the host is holding the flag.
†sv_nuke SECONDS - Kills all players in SECONDS. If seconds is undefined, it'll kill all players instantly. SECONDS caps at 32768 and cannot be negative. Use "sv_nuke 0" to cancel.

†=Timer replaces assists. If there is no timer, it defaults to 0. This will affect scores, so, do not use this in KW's.
^=In CTF, if a player with an index that is greater than 1 picks up the flag, the game will crash.


System Requirements:

Mac OS X 10.5 "Leopard" or higher
Halo Demo
PPC or Intel (Intel users must have Rosetta or a similar program installed to run Halo Demo)